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WEDDING.Z5
(
.txt
)
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Wrap
Z-code for Z-machine
|
1997-06-06
|
152KB
|
477 lines
Resident data ends at 4c68, program starts at 4c68, file ends at 24f48
Starting analysis pass at address 4c67
End of analysis pass, low address = 4c68, high address = 21338
[Start of text]
S001: "The Wedding"
S002: "
An Interactive Family Headache
Copyright (c) 1996, 1997 by Neil James Brown.
"
S003: "960912"
S004: "6/2"
S005: "a"
S006: "You can't go that way."
S007: "the"
S008: "the"
S009: "the"
S010: "the"
S011: "the"
S012: "the"
S013: "the"
S014: "the"
S015: "the"
S016: "the"
S017: "the"
S018: "the"
S019: "Darkness"
S020: "It is pitch dark, and you can't see a thing."
S021: "As good-looking as ever."
S022: "Nameless item"
S023: "your former self"
S024: "The grand entrance hall of D'Arcy manor evokes a twinge of jealousy
within you - the grand wooden polished floors and staircase, the expensive
chandelier hanging from the high ceiling, the priceless Compton painting
hanging on a wall. Why can't you inherit something like this? Leaving aside
feelings of bitterness, you observe a cupboard under the stairs and a bell on a
table near the door to the south. Doorways (which are probably more expensive
than your entire house) lead off to the east and west, and a passageway lies
north."
S025: "It is an ordinary, small cupboard."
S026: "It is a simple push bell painted gold."
S027: "the"
S028: "The spade looks fairly ordinary, the shaft and handle made of mahogany."
S029: "You stand to the south of D'Arcy manor, a building which looks like it's
straight out of a low budget Bronte TV adaptation. A few modern touches help
tie it to the late twentieth century, such as the burglar alarm next to the
elegant stone carving of a Shakespearian-looking man above the main entrance.
Immediately in front of the house is a gravel drive which acts as a car park,
and a small road leads off to the south towards the main road. A slabbed path
runs around both sides (east and west) of the house."
S030: "Gone are the charming doormen of yesteryear, to be replaced by
nasty-looking guards from private security firms. This chappy is no different,
in his stark navy blue uniform and peaked cap. He seems to have taken a
particular dislike to you, though, and watches you carefully, a sneer on his
face."
S031: "The security guard and the mother of the bride stand by the front door,
no doubt plotting more wickedness."
S032: "The top of the staircase ends in the middle of the landing which
stretches to the east and west. An interesting painting, with striking use of
deep blues and bright reds, hangs on an otherwise drab wall, and opposite, to
the south, a large window allows light to flood onto the stairs."
S033: "The effect is interesting, like a little comic strip without the white
boxes to separate the action. A woman in bright pink, surrounded by deep blue
ocean, suddenly bursts into red flame and attempts to destroy the world. She is
thwarted by the water. Freud would have loved to have met the artist, whose
initials are 'SAD'. Actually, now that you look at it, it appears to be a
little lopsided, as if it was put up in a rush."
S034: "You can't see anything through the window but the sky and the tops of
trees."
S035: "A cunningly hidden door resides in the north wall."
S036: "The east end of the landing is pretty unremarkable in itself, but a door
to the north demands your immediate attention - painted pink, with a picture of
a teddy bear holding a sign reading 'Deborah'. There are also less interesting
rooms to the east and south."
S037: "The west end of the landing ends here with a small window which enables
you to look out on the tiled pathway and the gardens outside. The bathroom door
lies north, and another (closed) door prevents you from going south."
S038: "You gaze out of the window at the huge garden, its distant border marked
by a row of imposing trees. The marquee for the reception will be erected here
soon, assuming it hasn't already been cancelled."
S039: "Copper seems to have been chosen as the main colour for the bathroom,
and it has certainly produced an, erm, interesting effect. All the standard
features are here: the toilet, the bath and shower, the sink, the cabinet etc.
A frosted window prevents you from looking out onto the gardens properly, as
the colours seem to merge together. As you expect, there is only one exit, and
that is to the south."
S040: "An elegant bronze key - its a shame it has to be used to unlock a door,
really."
S041: "A bald chappie, quite loopy it seems, wearing tennis shorts and T-shirt.
Someone ought to tell him that he's meant to be attending a wedding, not
Wimbledon."
S042: "This room offers refuge from the tastelessness that seems to prevail
around the rest of the house. Framed pictures of famous film actresses,
Garland, Dietrich, Midler and Streisand in particular, hang proudly on the
sky-blue walls, alongside two extra-large pink and red ribbons. The abundance
of style extends to the curtains, the most attractive you have ever seen. If
only the rest of the house, to the south, had been decorated as well as this."
S043: "Contained within are such thrilling features as a look inside the house
of Mr and Mrs Showbiz Jake Finiky and Ruth Marmelade, fifty ways of telling if
your partner is addicted to tap water, and a recipe for a very pretty but
seemingly inedible dish."
S044: "You are surprised how different this room is to all the others in the
house - bland white walls and bare floorboards give it the 'recently added
extension' look, which isn't appropriate. Cardboard boxes full of junk have
been dumped in a corner. There is nowhere to go from here but out west to the
landing."
S045: "Blue writing on the white plastic reads: TRANSCENDENTAL SUPERMARKETS
INC."
S046: "Lying on the floor, by the boxes, is a video camera."
S047: "This room is quite small and cramped, with the single bed in the corner
taking up most of the room. Definitely not a place for cat-swinging; indeed,
you can't see any cat hairs on the thick rug of a carpet. A wardrobe has been
squeezed into the room as well, and by the look of it (and the smell of it),
one of the Aunts is taking up this room."
S048: "The only exit is to the north."
S049: "If only there were a cat for you to swing. But there isn't."
S050: "The bed is quite tall and narrow compared to yours, and has been made
neatly. You are not sure about the mickey mouse sheets, though."
S051: "A small and narrow wardrobe made of sandy-coloured wood."
S052: "A grand patio made from powder-orange slabs links the back of the house,
which is to your south, with a beautiful garden to the north, beyond a gate.
You look up at the house, and see a number of unrecognisable people pacing
about at various windows. A grey-slabbed path runs around both sides of the
house back to the front."
S053: "You can make out a number of people through the various windows. Their
ridiculously over-the-top outfits in awful pastel and fluorescent colours (and
not just the men, either) mark them out as members of the ghastly family
Malcolm is about to marry into. You've only met a few of Malcolm's clan before,
but if nothing else they possessed good taste and colour co-ordination. Only
the bathroom (its window being frosted) seems to be empty. There is also a
window vent in the roof where you assume the attic is."
S054: "You can't really see much through the large frosted glass window, but
there certainly isn't any movement."
S055: "A simple pathway, immaculately tiled, leads north. Flower beds surround
you, beautifully arranged, in every colour of the rainbow, and to the north
east you can see a great apple tree."
S056: "The flowers are so pretty that it would be a shame to just trample all
over them."
S057: "It looks as if someone has recently dug and filled in a hole."
S058: "By the side of the path, among the flowers, is a dark patch of earth."
S059: "The hole is half a metre deep."
S060: "A hole has been dug by the side of the path."
S061: "On close inspection the diamond turns out to be a poor fake, and it
would take a really dim person to be fooled. It seems someone around here has a
strange sense of humour."
S062: "The path from the south ends at a large crazy golf course, separated
into several smaller sections, which all have crazy obstacle courses for
players to putt their golf balls through in order to get to the hole.
Flowerbeds are positioned dangerously close to the crazy course to the west,
and a hedge blocks your progress north. You can see a tree (the only one in the
garden, it seems) to the east."
S063: "You can't."
S064: "You can see a hole under the hedge to the north which is just about big
enough to squeeze through."
S065: "It all looks very crazy and a little golf-like. You are dying to have a
go."
S066: "It looks as if it opens a small cash tin box."
S067: "The water runs slower by the side of the U-bend facing up-river, as it
hits the bank. The rest of the river is probably too dangerous to mess about
with."
S068: "The ball is hard and white, and has indentations all over it. It looks
pretty much like a golf ball should."
S069: "You are at the north-east corner of the garden, marked by thick
impenetrable hedges to the north and east, and a delicate flowerbed lies south.
A single apple tree stands here; its trunk looks fragile, and splits
prematurely into smaller branches at waist level."
S070: "Only the trunk and lower branches can be seen, the leaves blocking out
your view of the rest of the tree."
S071: "A small, heavy and unappetising cooking apple."
S072: "The attic has been converted into rather a spacious, if bare, room. A
naked light bulb hangs from the ceiling, spilling light on the various
cardboard boxes and general bricabrac. In the sloping roof is a small broken
window-vent, and a staircase leads down."
S073: "You can only go down from here."
S074: "The glass has been shattered - you can't imagine how that could have
happened."
S075: "This vast room is presumably where the D'Arcy clan eat their meals; it
reminds you too much of your old school dinner hall for you to feel entirely
comfortable here. A large sturdy table sits in the centre of the room,
surrounded by ten carefully-crafted chairs, and a set of antique jugs rest on
stools in a small alcove in the west wall. The walls are covered in paintings
which look impressive until you examine them closely and see that they are
certainly not in the league of the great masters. The back garden is accessible
via a door to the north, a corridor leads south, and the kitchen is through the
swing doors to the east."
S076: "Good old Uncle Albert stands nearby with a glass of brandy in one hand."
S077: "Although not your uncle as such, he is so obviously an uncle figure that
you take to him instantly. In his fifties, with grey hair, red cheeks and a
dark green suit, he is a constantly smiling, very cheerful man."
S078: "A door connecting the patio outside with the dining hall inside."
S079: "the"
S080: "They have an amateurish appearance, and don't command your attention for
long."
S081: "As you stare at the painting, you try to remember who exactly the angel
Gabrielle is meant to be. After a moment's thought, you decide that it must be
an obscure tribute."
S082: "It looks unremarkable and unimportant."
S083: "You are not impressed. A jug is a jug, no matter what century it came
from. Tupperware bowls, Chinese Dynasty vases - they're all much the same
really."
S084: "This room has the air of a gentleman's private study area, though
recently it appears to have been taken over by the lady of the house (that is,
Sheryl D'Arcy). A hardboard set of shelves against one wall looks completely
out of place amid the antique furniture and the gorgeous circular shaped
painting on the ceiling. Embroidery rests on a pouffe to one side, and several
packs of wool tower alongside the shelves. The front entrance is out to the
west, and there is another room to the north."
S085: "You can only go west or north."
S086: "Barbara is a very dignified and majestic looking woman, wearing a
tasteful deep blue outfit and modest hat. She has an air of mystery about her."
S087: "Barbara, an aunt of the bride, sits on an armchair with her legs crossed
and her hands interlocked."
S088: "The packs, each containing six balls of wool, are waiting to be used for
one very large jumper, or alternatively several hundred jumpers for unlucky
relatives."
S089: "The painstakingly detailed image, made of small strands of thread,
portrays a woman zapping a man with her laser-beam eyes."
S090: "That's merely background furniture - you don't need to worry about it."
S091: "It is small and unremarkable."
S092: "Everything in this room looks as if it has taken many weeks to carve,
with the exception of dodgy book covers protecting some of the awful literature
stored here. A vast array of books lie on the two huge shelves, ranging from
the ancient to the modern. The curtains are closed, so for light you are
reliant on the lamps which are quite attractive mock-ups of candles in
candlesticks. An oak table sits in the centre of the room, a grand throne-like
chair beside it, for anyone feeling particularly studious. A room lies to the
south, and a corridor is out to the west."
S093: "The two shelves between them span the entire length of the room, and go
from the floor to the ceiling. The books don't appear to be in any order, and
it would be too daunting to try to find anything specific if not for an index
someone has had the presence of mind to compile. It is a small box with a
number of cards inside, and you must look up particular titles individually."
S094: "A sturdy table, polished to such an extent that you can see your face
reflected on the surface."
S095: "It looks to be in such good condition that you suspect that people
aren't allowed to sit on it."
S096: "Drab and boring."
S097: "The lamps provide light in the room."
S098: "This book contains all you should ever want to know about the sci-fi
show Battlebase (and probably a few hundred pages more). You will have to
consult the book in more detail for specific items."
S099: "This book, the back cover proclaims, will give you one hint for some
obscure adventure game called The Wedding, and will automatically self destruct
after a successful enquiry. It isn't really necessary now that marriage
guidance is freely available - maybe someone in the household hates throwing
things away."
S100: "Here at the heart of the manor is an oak passageway with doorways
leading to most rooms on the ground floor. You can see the great dining hall to
the north, and a brass sign above the doorway to the northeast states
"Kitchen", but the east and southwest exits hold no clues as to where they
lead. The entrance hall is off to the south, and a sturdy door stands in the
western wall."
S101: "A simple polished table lies in the southeast corner."
S102: "A solid metal door with the word CELLAR etched into the surface. It has
an electronic lock."
S103: "Four LEDS flicker excitedly on the lock, but it isn't immediately
apparent how to activate it. A sticker on one side states that it is
tamper-proof."
S104: "You are in a glorious oak-panelled room, with a large fireplace to one
side. This is where the family relaxes, assuming that such a monstrous family
relaxes at all. An antique-style telephone rests on the mantelpiece, and a
large hi-tech widescreen television sits on a video recorder in the corner.
From here, you observe exits to the east and northeast."
S105: "Possibly redundant, what with the invention of central heating, but it
must be nice to have a large roaring fire going on cold winter nights."
S106: "The telephone is gold plated, and shaped like a cumbersome old-fashioned
model, except for a keypad where the dial should go."
S107: "The television is large, with a wide screen and large speakers at either
side. You can see a power switch but not the means to change channels - maybe
that is done with a remote control.
"
S108: "A young woman called Chloe sits nearby reading a book."
S109: "The cover depicts a seaside pier in silouette, with a disproportionately
large full moon behind it. "The Vampire Brood of Bognor Regis" reads the title,
"by the acclaimed author Floella Witt"."
S110: "A slim, sleek model with a slot for cassettes and the buttons REW, PLAY,
FF, STOP and EJECT underneath.
"
S111: "The kitchen staff are hard at work on the meal for the reception, and
from their progress so far, you'd say that they are making enough food to keep
the Royal family well fed for a good few months. To the west, a swing-door
leads into the dining hall, and the main exit is to the southwest. A pantry
lies to the south."
S112: "As with all chefs, she wears white overalls and a hat which looks a
little like an elongated white mushroom. She is busy chopping up vegetables,
stirring things in pots and shouting at the kitchen staff. She has obviously
received orders saying that she must be nice to the guests at all times; she
very kindly spares you the verbal mugging she gives everyone else."
S113: "A pompous and temperamental chef stands around shouting at the staff and
chopping things up."
S114: "They are all busy working on the food for the reception. You don't want
to interrupt them."
S115: "The taps are of no consequence, unless you wish to help out with the
catering."
S116: "Should Luxembourg ever suffer a famine, they need only raid this pantry
to ensure that their citizens don't starve. The fruit, vegetables, meat,
ingredients and drinks are all stored using technology that would put Nasa's
space programme to shame. There is a tradesman's entrance to the east, but the
main exit is to the north."
S117: "You can only go north from here."
S118: "This is the first draft of the wedding programme, which has since been
chopped down and simplified. It contains details of all the involved parties
and the guests, and was probably deemed unsuitable for fear of libel charges
being brought against the authors. You'd need to consult it in more detail to
find out about the people involved."
S119: "A wedding programme lies unloved on the floor."
S120: "A pizza in a box lies conspicuously on the ground."
S121: "The pizza is steaming hot, and smells delicious. The box mentions
something about a new design allowing food to be kept warm for longer."
S122: "Considering the high technology that has gone into guarding this area,
the cellar is surprisingly lo-tech. One very dull fluorescent tube casts gloomy
light over the brick walls. The air is damp; cobwebs line the ceiling. A tunnel
disappears off into the darkness to the northeast, and a set of stone steps
lead east up to the passageway."
S123: "These webs have caught nothing but dust recently."
S124: "Stamped on one side is the message "Produce of Crete", but the crate
itself is empty. How about that, a crate from Crete."
S125: "It has the appearance of one of those dodgy-looking devices you find in
novelty catalogues - a chunky cousin to the TV remote control. "Benson's Water
Detector" reads the fancy lettering above a single button."
S126: "The narrow passage ends at a wooden door barring your way northeast.
This damp air is not good for your chest, and you are worried that the walls
might close in or collapse around you. Must be claustrophobia. The main cellar,
positively cosy compared to this part, is back down to the southwest."
S127: "You are strongly reminded of the supposedly luxurious holiday villa you
had the misfortune to spend a week in a few years back. The air is damp, the
bricks of the walls are crumbling, and there are no windows. The large wooden
door to the southwest doesn't look as if it will be opening soon, either."
S128: "stool"
S129: "It looks like it has been thrown together by an over-ambitious but
impatient DIY enthusiast. At a push, it may hold your weight."
S130: "You stand on a curious, and slightly sagging, brick floor with an
alarming hole in the middle. There doesn't appear to be anywhere you can go
from here - you are trapped by a combination of bushes, hedges and a fast
flowing river to the north. It may well be the same river you encountered
earlier, but you have no way of knowing if this point is up or downstream."
S131: "It looks quite deep."
S132: "The hole leads down to that awful place you were trapped in."
S133: "Well, since you're here, I might as well tell you a few things. Firstly,
I hope you've played this game through to completion before getting out your
TXD software. If you're still having problems, contact the newsgroups, or
failing that, me. (I love mail really.) Secondly, the password is ROMANA, but
be warned, the help system goes all out of synch if you try teleporting or
leaping to the end before time. Finally, if you have any strong opinions on
this game, please get in touch. That's all. Bye. NJB"
S134: "Cheer for the Sergeant's weddin' -"
S135: " Give 'em one cheer more!"
S136: "Gray gun-'orses in the lando,"
S137: " An' a rogue is married to, etc."
S138: ""
S139: "--- Rudyard Kipling, "The Sergeant's Weddin'""
S140: "Forbid it Heaven, a favour or a debt"
S141: "She e'er should cancel - but she may forget."
S142: "Safe is your secret still in Chloe's ear;"
S143: "But none of Chloe's shall you ever hear."
S144: ""
S145: "--- Alexander Pope, "Chloe""
S146: "Poor soul"
S147: "They whisper at their own distress"
S148: ""
S149: "--- Philip Larkin, "Ambulances""
S150: "Why have such scores of lovely, gifted girls"
S151: " Married impossible men?"
S152: "Simple self-sacrifice may be ruled out,"
S153: " And missionary endeavour, nine times out of ten."
S154: ""
S155: "--- Robert Graves, "A Slice of Wedding Cake""
S156: "DISCLAIMER:"
S157: ""
S158: "The author accepts no responsibility"
S159: "for damage caused to your conscience"
S160: "by use of this cheat mode."
S161: "Secrets of The Wedding"
S162: "Enjoy the sights"
S163: "Book worm"
S164: "Magic for beginners"
S165: "Competitive strains"
S166: "Plot housekeeping"
S167: "You may select one of the following:
Enjoy the sights
Book worm
Magic for beginners
Competitive strains
Loose ends, plot holes etc
"
S168: "About The Wedding"
S169: "The story so far..."
S170: "Release information"
S171: "Credits"
S172: "On-Line Marriage Guidance System"
S173: "Commands"
S174: "Distribution notes"
S175: "How do I get in the house?"
S176: "How do I avoid the guard?"
S177: "Where is Malcolm?"
S178: "How do I get in and out of the house?"
S179: "Can Chloe help me?"
S180: "How do I get inside the cellar?"
S181: "I'm stuck in a dark place. What now?"
S182: "I've escaped the dungeon. What now?"
S183: "... And if you're still bamboozled ..."
S184: "There is information provided on the following:
The story so far...
Release information
Credits
On-Line Marriage Guidance System
Commands
Distribution notes
"
S185: "Hints for the terminally stuck"
S186: "How do I get in the house?"
S187: "How do I avoid the guard?"
S188: "Where is Malcolm?"
S189: "How do I get back into the house a second time?"
S190: "Can Chloe help me?"
S191: "How do I get inside the cellar?"
S192: "I'm stuck in a dark place. What now?"
S193: "I've got 20 points but still haven't won. Help!"
S194: "Further sources of help"
S195: "** ERROR **"
S196: "write to"
S197: "read"
S198: "increment"
S199: "apply 'ofclass' for"
S200: ""name""
S201: ""create""
S202: ""recreate""
S203: ""destroy""
S204: ""remaining""
S205: ""copy""
S206: ""call""
S207: ""print""
S208: ""print_to_array""
S209: ""before""
S210: ""after""
S211: ""life""
S212: ""n_to/door_to""
S213: ""s_to/when_closed/when_off""
S214: ""e_to/with_key""
S215: ""w_to/door_dir""
S216: ""ne_to/react_before""
S217: ""se_to/add_to_scope""
S218: ""nw_to/react_after""
S219: ""sw_to/list_together""
S220: ""u_to/invent""
S221: ""d_to/plural""
S222: ""in_to/grammar""
S223: ""out_to/orders""
S224: ""initial/when_open/when_on""
S225: ""description""
S226: ""describe""
S227: ""article""
S228: ""cant_go""
S229: ""found_in""
S230: ""time_left""
S231: ""number""
S232: ""time_out/daemon""
S233: ""each_turn""
S234: ""capacity""
S235: ""short_name""
S236: ""parse_name""
S237: ""warning""
S238: ""code""
S239: ""guard_status""
S240: ""record_place""
S241: ""shortname""
[End of text]
[End of file]